تبلیغات
Computer Book - مطالب ابر برنامه نویسی بازی

Game Development EBooks

نوشته شده در تاریخ : دوشنبه 28 آذر 1390   12:41 ق.ظ

DSCF24453 Game Development EBooks

Game Development EBooks-DOCS
English | 133 eBooks | PDF HTML | 1.46 GB

This pack is separated by publishers and contains the books an unexperienced or experienced game developer should read.
This pack is also good for everyone who needs to take up a carrer in the game testing business.

List:
Addison Wesley:
Micro JAVA Game Development.pdf
OpenGL Shading Language.chm
Software Engineering and Computer Games.chm

AK Peter:
Hardcore AI for Computer Games and Animation.pdf

Apress:
Programming Sudoku:
-Programming Sudoku.pdf
-Sudoku_src.rar
DotNET Game Programming with DirectX 9.0.pdf
Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm

Charles River:
Al Application Programming.chm
Awesome 3D Game Development – No Programming Required.chm
Elementary Game Programming and Simulators Using Jamagic.chm
Game Programming Gems 2.pdf
Practical Java Game Programming.chm
Secrets of the Game Business.chm

CMP Books:
Game Design Workshop – Designing, Prototyping, and Playtesting Games.chm

Course Technology:
3D Game Engine Programming.pdf
3D Game Programming All in One.chm
Beginning C# Game Programming.pdf
Beginning C++ Game Programming.chm
Beginning C++ Game Programming.pdf
Beginning Game Level Design.pdf
Beginning Game Programming.pdf
Beginning OpenGL Game Programming.pdf
Beyond Reality – A Guide to Alternate Reality Gaming.pdf
Character Development and Storytelling for Games.pdf
Experience XSI 4 – The Official Softimage XSI 4 Guide to Character Creation.pdf
Game Art for Teens.pdf
Game Design, 2nd Edition.pdf


ادامه مطلب


نوشته شده توسط:محمد زحمتکش کناری


برچسب ها: development، Game، development Game، Game Development EBooks، برنامه نویسی بازی، مجموعه کتب، برنامه نویسی بازی های رایانه ای،

ZBrush Studio Projects: Realistic Game Characters

نوشته شده در تاریخ : جمعه 8 مهر 1390   06:14 ب.ظ

نوع مطلب :برنامه نویسی بازی ،

 ZBrush Studio Projects: Realistic Game Characters
Sybex | 2011-03-15 | ISBN: 047087256X | 320 pages | PDF | 112 MB

Tips and techniques for bringing reality and creativity to your game characters and art
As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results


ادامه مطلب


نوشته شده توسط:محمد زحمتکش کناری


برچسب ها: Game Programming، برنامه نویسی بازی،